Arts & Education

 

San Diego State University

Graphic Design

 

Grossmont College

Digital Media

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nicmoft@gmail.com

Nick Moffett – Multimedia Graphic Designer & 3D Interactive Developer

I’m a senior-level multimedia designer and interactive developer focused on crafting immersive, high-impact experiences across digital and physical formats. My work blends product design, code, and storytelling — rooted in deep craft and constantly evolving through new technologies.


Sports Collectibles & Memorabilia Design

Designer of iconic, limited-edition trading cards and memorabilia, merging traditional print techniques with interactive and digital layers. My approach brings storytelling, rarity, and fan connection together through experimental materials and emerging tech.


Product Design & Development

I work end-to-end across product design — from ideation and prototyping to production and launch — shaping both digital and physical experiences that serve users and elevate brand expression.

  • Experience Design (UX/UI) – Wireframing, flow logic, visual systems, and interaction design for web and mobile

  • Prototyping & Testing – Rapid iteration in Figma, WebGL, and live environments

  • Cross-Functional Execution – Comfortable working with developers, PMs, and business stakeholders

  • Product-Market Fit Thinking – Balancing fan engagement, technical feasibility, and business value

  • Shipping Digital & Physical Products – From interactive card systems to AR-activated print, I’ve led projects from concept to delivery


AI-Integrated Creative Workflows

Exploring new creative pipelines through AI and machine learning tools to accelerate ideation, enhance production, and unlock visual range:
Adobe Firefly • Midjourney • ChatGPT • CoPilot • Skybox • 3DAIStudio • Cursor • Google Gemini


3D Design, WebGL & Real-Time Interaction

Pushing browser-based and mobile-first 3D into new territory with performance-conscious, visually rich systems.

  • WebGL, R3F, GLSL shaders – Real-time 3D rendering and layered visual effects

  • Blender – Modeling, texturing, and animation of real-time assets

  • Instanced Rendering & Optimization – Techniques to scale quality across devices

  • 3D Printing – CAD workflows using Fusion 360, Bambu Slicer, MakerWorld

  • CSS Animation, Lottie, SVG – Front-end interactions that enhance UX


Print Design & Technology

From large-format displays to micro print and specialty finishes, I integrate print as a critical design layer.

  • Prepress-ready high-resolution layouts

  • Packaging and 3D mockups

  • Color-managed workflows (Pantone, CMYK, digital)

  • Print-tech innovation (lenticular, foil, holographic overlays, AR triggers)


Web Development & CMS Integration

I build interactive web platforms that bridge design and engineering.

  • WordPress, custom CMS, plugin development

  • JavaScript, PHP, jQuery for interactive front ends and WebGL experiences

  • Performance-focused builds with SEO, analytics, and email integration


Creative Systems, Mentorship & Collaboration

I lead through systems thinking, hands-on design, and deep collaboration.

  • Mentorship of junior designers and devs across toolsets and techniques

  • Accessible, scalable design systems

  • UX documentation, prototyping, and usability testing

  • Cross-disciplinary alignment from vision to execution


I’m committed to building user-first, visually dynamic products that work across platforms and formats — whether they’re collectible, clickable, or somewhere in between.