ALEX OVECHKIN 895
This portal design frames this poster as if emerging from a 2.5D world, using depth and perspective to separate the subject from its environment. 2.5D is a great strategy for content driven platforms. The animated background adds motion and atmosphere, transforming the scene into a shadow box —celebrating the monumental achievement of Alex Ovechkin breaking Wayne Gretzky’s all time scoring record.
More Digital Interactive Scenes Here
Daily updates continue as I finalize different types of 3D web experience. AR and VR coming soon!
Coming Soon – Draco – KTX2
The scene leverages highly detailed models and rich surface treatments to achieve a cinematic level of depth. At the same time, the pipeline supports modern compression techniques such as Draco for geometry and KTX2 for textures, allowing the experience to be dramatically reduced in size without compromising visual integrity. Draco minimizes mesh data, while KTX2 delivers GPU-native texture compression that lowers memory usage, bandwidth, and heat — especially critical for mobile. Together, they make premium, immersive digital cards both performant and scalable on the web.
| Capability | BlackLayer | Conventional Platforms |
|---|---|---|
| Unified Web + 3D Experience | ✅ Seamlessly blends APIs and web content | ❌ Divided layers between interface and visuals |
| Transparent Media Layers | ✅ Supports alpha animated overlays with precision | ⚠️ Often flattens or drops alpha media |
| Live, Interactive Templates | ✅ Editable, stylized, and responsive elements | ❌ Locked, static template behavior |
| Layered Experiences | ✅ Natural Scene Integration | ❌ Flat, single-scene designs |
| Mobile-Optimized Visuals | ✅ Engineered for mobile browser fidelity | ⚠️ Visuals frequently degrade or misrender |
| Modular Content System | ✅ Components are reusable and remix-able | ❌ Rigid layouts require rebuilding |
| Stacked Visual Compositing | ✅ Video, and HTML without conflict | ❌ Competing layers cause lags or glitches |
| Smooth Transitions | ✅ State-driven, cinematic transitions | ❌ Abrupt jumps or limited animation logic |
| Story-First Architecture | ✅ Built for narrative, interaction, and hierarchy | ❌ Static content with limited flexibility |
| Signature Visual Style | ✅ Depth, motion, and polish feel custom-crafted | ❌ Framework defaults limit originality |






